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WebGPU

25 items across game development

25 results

News

Introducing XBOX LABS

XBox Wire says Microsoft is standing up XBOX LABS, a small internal group focused on turning emerging tech into playable experiments. The team will explore AI-era workflows, browser delivery,...

Mike Nelson, XBOX Wire Editor ·
xbox microsoft ai emulation webgpu
News

Babylon.js 9.30.0 Released

Babylon.js 9.30.0 lands with a small but useful set of fixes for WebGPU, WebGL1, particles, and the flow graph editor, plus one new canvas color-management hook. The biggest developer-facing change...

BabylonJS/Babylon.js ·
graphics tools babylonjs release-notes webgpu
News

PixiJS v8.22.0 Released

PixiJS v8.22.0 lands with accessibility fixes, new WebGPU rendering options, and broader texture support. PixiJS says Tab now correctly activates the accessibility layer again, while developers also...

pixijs/pixijs ·
graphics pixijs release-notes webgpu accessibility
News

Babylon.js 9.29.0 Released

Babylon.js 9.29.0 lands with a mix of performance work, WebGPU fixes, and editor/runtime polish. The release trims CPU particle allocations, fixes 3D texture mipmap generation, and adds frame-graph...

BabylonJS/Babylon.js ·
babylonjs release-notes webgpu performance loaders
News

Babylon.js 9.27.1 Released

Babylon.js 9.27.1 adds a normalized occlusion query visibility API and broadens frame graph geometry rendering to cover Gaussian splats, sprites, and particles. The patch also fixes several...

BabylonJS/Babylon.js ·
graphics babylonjs release-notes webgpu gaussian-splatting
News

PixiJS v8.21.0 Released

PixiJS v8.21.0 lands as a feature-heavy update with a few migration points for engine users. The biggest behavior change is mirrored matrix decomposition now returning real rotation plus negative...

pixijs/pixijs ·
graphics pixijs release-notes typescript webgpu
News

Babylon.js 9.26.2 Released

Babylon.js 9.26.2 lands with a useful grab bag for rendering and tooling teams: a new mesh blending post process, KHR_interactivity Phase 1 support, and fixes for a WebGL DoF seam …

BabylonJS/Babylon.js ·
web babylonjs release-notes webgpu post-processing
News

Babylon.js 9.26.0 Released

Babylon.js 9.26.0 adds an OpenUSD WebAssembly scene loader, making USD assets easier to preview and integrate in-browser. The release also expands rendering and tooling with object ID geometry...

BabylonJS/Babylon.js ·
graphics tools babylonjs release-notes openusd
News

Babylon.js 9.25.0 Released

Babylon.js 9.25.0 adds a batch of WebXR upgrades, including dynamic viewport scaling, tracked sources, depth-sensing lifecycle controls, composition layer limits, and richer controller haptics. The...

BabylonJS/Babylon.js ·
graphics babylonjs release-notes webxr webgpu
News

Babylon.js 9.23.0 Released

Babylon.js 9.23.0 lands with new WebXR capabilities, including persistent anchor lifecycle support, room capture, and semantic labels for planes and meshes. The release also improves Gaussian...

BabylonJS/Babylon.js ·
graphics babylonjs webxr gaussian splatting webgpu
News

PixiJS v8.20.0 Released

PixiJS v8.20.0 lands as a feature-heavy update for WebGPU and rendering pipeline users, with several behavior changes that can affect existing projects. The biggest shifts are WGSL shader overrides,...

pixijs/pixijs ·
graphics pixijs release-notes webgpu wgsl
News

Babylon.js 9.21.1 Released

Babylon.js 9.21.1 lands with a practical WebGPU fix and a new FSR 1 render pipeline for WebGL2 and Native. The bug fix prevents scenes from going black when maxSimultaneousLights pushes …

BabylonJS/Babylon.js ·
graphics babylonjs webgpu webgl2 fsr 1
News

Babylon.js 9.21.0 Released

Babylon.js 9.21.0 lands with a mix of rendering fixes and feature work, including WebGPU stability improvements, XR upgrades, and better GPU particle editing. It also patches several loader and...

BabylonJS/Babylon.js ·
babylonjs release-notes webgpu gltf nativeengine
News

Babylon.js 9.20.1 Released

Babylon.js 9.20.1 is a patch release focused on stability, WebGPU fixes, and a few useful feature additions. Highlights include GPU particle gradient rebaking, WebGPU pipeline-cache and texture-leak...

BabylonJS/Babylon.js ·
update babylonjs webgpu gltf inspector
News

Babylon.js 9.20.0 Released

Babylon.js 9.20.0 lands with a set of rendering and WebGPU fixes aimed at making XR and texture workflows more reliable. The biggest change is reuse of graphics bindings plus raw …

BabylonJS/Babylon.js ·
babylonjs update webgpu graphics
News

Babylon.js 9.19.1 Released

Babylon.js 9.19.1 is a patch release focused on stability and correctness across rendering, physics, and input. It fixes a Firefox WebGPU validation issue in clustered lighting, a...

BabylonJS/Babylon.js ·
update babylonjs webgpu physics input

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