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WebGPU

19 items across game development

19 results

News

Babylon.js 9.27.1 Released

Babylon.js 9.27.1 adds a normalized occlusion query visibility API and broadens frame graph geometry rendering to cover Gaussian splats, sprites, and particles. The patch also fixes several...

BabylonJS/Babylon.js ·
graphics babylonjs release-notes webgpu gaussian-splatting
News

PixiJS v8.21.0 Released

PixiJS v8.21.0 lands as a feature-heavy update with a few migration points for engine users. The biggest behavior change is mirrored matrix decomposition now returning real rotation plus negative...

pixijs/pixijs ·
graphics pixijs release-notes typescript webgpu
News

Babylon.js 9.26.2 Released

Babylon.js 9.26.2 lands with a useful grab bag for rendering and tooling teams: a new mesh blending post process, KHR_interactivity Phase 1 support, and fixes for a WebGL DoF seam …

BabylonJS/Babylon.js ·
web babylonjs release-notes webgpu post-processing
News

Babylon.js 9.26.0 Released

Babylon.js 9.26.0 adds an OpenUSD WebAssembly scene loader, making USD assets easier to preview and integrate in-browser. The release also expands rendering and tooling with object ID geometry...

BabylonJS/Babylon.js ·
graphics tools babylonjs release-notes openusd
News

Babylon.js 9.25.0 Released

Babylon.js 9.25.0 adds a batch of WebXR upgrades, including dynamic viewport scaling, tracked sources, depth-sensing lifecycle controls, composition layer limits, and richer controller haptics. The...

BabylonJS/Babylon.js ·
graphics babylonjs release-notes webxr webgpu
News

Babylon.js 9.23.0 Released

Babylon.js 9.23.0 lands with new WebXR capabilities, including persistent anchor lifecycle support, room capture, and semantic labels for planes and meshes. The release also improves Gaussian...

BabylonJS/Babylon.js ·
graphics babylonjs webxr gaussian splatting webgpu
News

PixiJS v8.20.0 Released

PixiJS v8.20.0 lands as a feature-heavy update for WebGPU and rendering pipeline users, with several behavior changes that can affect existing projects. The biggest shifts are WGSL shader overrides,...

pixijs/pixijs ·
graphics pixijs release-notes webgpu wgsl
News

Babylon.js 9.21.1 Released

Babylon.js 9.21.1 lands with a practical WebGPU fix and a new FSR 1 render pipeline for WebGL2 and Native. The bug fix prevents scenes from going black when maxSimultaneousLights pushes …

BabylonJS/Babylon.js ·
graphics babylonjs webgpu webgl2 fsr 1
News

Babylon.js 9.21.0 Released

Babylon.js 9.21.0 lands with a mix of rendering fixes and feature work, including WebGPU stability improvements, XR upgrades, and better GPU particle editing. It also patches several loader and...

BabylonJS/Babylon.js ·
babylonjs release-notes webgpu gltf nativeengine
News

Babylon.js 9.20.1 Released

Babylon.js 9.20.1 is a patch release focused on stability, WebGPU fixes, and a few useful feature additions. Highlights include GPU particle gradient rebaking, WebGPU pipeline-cache and texture-leak...

BabylonJS/Babylon.js ·
update babylonjs webgpu gltf inspector
News

Babylon.js 9.20.0 Released

Babylon.js 9.20.0 lands with a set of rendering and WebGPU fixes aimed at making XR and texture workflows more reliable. The biggest change is reuse of graphics bindings plus raw …

BabylonJS/Babylon.js ·
babylonjs update webgpu graphics
News

Babylon.js 9.19.1 Released

Babylon.js 9.19.1 is a patch release focused on stability and correctness across rendering, physics, and input. It fixes a Firefox WebGPU validation issue in clustered lighting, a...

BabylonJS/Babylon.js ·
update babylonjs webgpu physics input
News

Unite Seoul 2026 Keynote Recap: Announcing Unity 7

Unity says Unity 7 is coming with CoreCLR, faster play mode, and a rebuilt reload model aimed at cutting iteration time. The company also teased Surface Cache GI, DXC support, …

Unity ·
unity unity 7 coreclr global illumination webgpu
News

Flax Engine 1.12 Released

Flax Engine 1.12 adds a few features that matter most to engine users: DDGI for dynamic global illumination, jiggle physics, and web support through WebGPU. It looks like a meaningful …

Mike ·
flax ddgi webgpu jiggle physics graphics