The Viral Formula
How do you get your game to experience viral growth? Create the tools for your users to do so!
Examples?
Looking back to when StarCraft was a major competitive e-sport, they started a robust campaign for their expansion title The Heart of the Swarm. Users were flooded with a variety of media types to cater to different types of users.- New gameplay mechanics/units were demonstrated with videos for competitive and hardcore gamers to see what they could expect
- Graphic art (like below) was shared with the connected community for those very excited about the existing franchise to spread their excitement.
- ">Cinematic trailers were funded to create buzz about the expanded universe of the game.
Build a Media Tool Kit
Inside any good game release (big or small) is a studio releasing a ton of content to the community on what will make the game worth playing. It's important to not only use the right media format but to use the right media format for a specific piece of content that you're releasing. Screen Shots These should not only highlight the graphics, but the atmosphere and mood your game is set in. The important lesson I've learned with screenshots is that quality > quantity. Putting out 2 dozen screen shots of basic gameplay footage leaves nothing to the imagination. Give a taste, but not the whole bite. Game Play Videos My eyes bleed when I see random gameplay footage that has been linked together. You need to communicate a story, a driven narrative, in your video. Again, I'm going to reference The Forest for their amazing job of putting together an engaging gameplay video that creates a short story in just a minute and a half.Related Tutorials
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