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
Aardvajk
Man, that sucks
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February 14, 2012 07:36 AM

At least your visual styles are vastly different
It could have been worse...
I really hope you continue working though, your game seems to have a unique touch to it.

I really hope you continue working though, your game seems to have a unique touch to it.
February 14, 2012 12:04 PM

[quote name='Aardvajk' timestamp='1329205011']
Man, that sucks
[/quote]
Quite a bit.
[quote name='ne0_kamen' timestamp='1329221047']
At least your visual styles are vastly different
It could have been worse...I really hope you continue working though, your game seems to have a unique touch to it.
[/quote]
Yes... The gameplay, besides the same basic premise, also seems a bit different. I don't know how you get shot accuracy with that kind of perspective for one.
Anyway, quitting is never an option, because I call it "switching to a different project temporarily". ;)
More seriously, this hasn't hampered our enthusiasm and we're still finishing this game.
Man, that sucks

[/quote]
Quite a bit.
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[quote name='ne0_kamen' timestamp='1329221047']
At least your visual styles are vastly different

[/quote]
Yes... The gameplay, besides the same basic premise, also seems a bit different. I don't know how you get shot accuracy with that kind of perspective for one.
Anyway, quitting is never an option, because I call it "switching to a different project temporarily". ;)
More seriously, this hasn't hampered our enthusiasm and we're still finishing this game.
February 14, 2012 03:28 PM

Have faith in your game! Do what you intended on doing regardless, and release it! Don't judge the success of your game due to this release.
February 15, 2012 01:16 AM

I see this as a positive!! You now have something to work off, improve your own work, watch how they progress and kick their ass :-)
February 20, 2012 02:46 AM
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