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There are people here on Gamedev that have been active for a very long time. I sometimes wish I could ask, or get reasonable data on, exactly how many posts have been put up in the "For Beginners" forum from people who want to make the next great MMORPG. Each one has a million and two big huge indu…
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Hi there, fancy meeting you here!
Well, today I want to talk about efficiency. This is not, however, about the technical aspects of writing efficient code. That is not my area of expertise. There are plenty of people on this very site and others that can talk at great length about that topic. No, I…
Well, today I want to talk about efficiency. This is not, however, about the technical aspects of writing efficient code. That is not my area of expertise. There are plenty of people on this very site and others that can talk at great length about that topic. No, I…
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Well, here we are. It's about 10 months since I last posted an entry in this journal, and that entry was all about sticking with it and not dropping things. Does this qualify as irony?
What often happens in the world of non-professional game developers is this thing called "Life". Many of us hobbyi…
What often happens in the world of non-professional game developers is this thing called "Life". Many of us hobbyi…
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My starting point for this entry is this... I've been a hobbyist type developer for a number of years. I have, at various times, started a project (always on my own) worked on it for a few weeks, then dropped it. Most of the time I would move away from programming entirely in between projects. I ne…
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I'm coding my game in C++. I chose to go this route because I have learned some over the years and C++ is mostly what I've learned with. I've done previous small projects with it as well.
Once upon a time, as a newbie, I was incredibly insistent on learning how to do everything myself. It didn't mat…
Once upon a time, as a newbie, I was incredibly insistent on learning how to do everything myself. It didn't mat…
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Journal Entry #2
In this entry, I want to talk a little bit about a very simple thing that many people do when they first start out making a game. Specifically, I'm talking about a ToDo list. The thing is, when you start about a project either alone or with a few friends, the thing you need to keep …
In this entry, I want to talk a little bit about a very simple thing that many people do when they first start out making a game. Specifically, I'm talking about a ToDo list. The thing is, when you start about a project either alone or with a few friends, the thing you need to keep …
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Greetings all and welcome to my Dev Journal.
Like many here, I am an aspiring game developer, and this journal is my attempt to give something back to the community. The purpose of this journal is to detail my trials, tribulations, and lessons learned as I progress in the development of my upcoming …
Like many here, I am an aspiring game developer, and this journal is my attempt to give something back to the community. The purpose of this journal is to detail my trials, tribulations, and lessons learned as I progress in the development of my upcoming …
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