So I took the wife to Boston for a week. It was fun, but not like I need to go back any time soon. The weather was a little too cold and rainy for us southerners!! Of course we had a bunch of parties to hit over the weekend. Oh, and the NIN concert tonite. Mmmm.. can't wait to see all the goth…
Our artist has been cranking out the sketches. I'm converting them to PNGs and adding a splash of color for fun, so I can use them as temporary images in the game until the real ones show up.
Last night, I worked on getting window pane splitters working. Pretty smooth for me, but Bill says they're…
Last night, I worked on getting window pane splitters working. Pretty smooth for me, but Bill says they're…
Made some good progress on the bug fixing front. Unfortunately we ran into an issue with packet sizes on the relay server. Seems the OS has a limit on how much you can store in the shared message queues. :-( Bill is going to rework the relay to get around that.
I was bad and snuck in a new feat…
Bill finished up the last of the network coding. All features slated for the next release are COMPLETE! Awesome!
Now it's just a matter of hammering away on those remaining bugs.
I'm also spiffing up the base world to kinda have a mini-tutorial included, so the newbys aren't so lost when first runn…
Not much new to report! Spent last night with the wife since she was out of town the night before.
Our artist said he mailed the 'Work for Hire' contract. Looking forward to getting that out of the way. He says some sketches should be forthcoming. I'll be sure to post them once I have my greedy …
Our artist said he mailed the 'Work for Hire' contract. Looking forward to getting that out of the way. He says some sketches should be forthcoming. I'll be sure to post them once I have my greedy …
So this is one of those phases of a project that it's hard to get excited about. Just patching things up and the inevitable finding of yet more things that need to be tweaked.
Spent hours last night just tinkering away on the bugs, but the list doesn't get any shorter. Bill has been busy RL, so h…
Spent hours last night just tinkering away on the bugs, but the list doesn't get any shorter. Bill has been busy RL, so h…
Got to power through a number of bugs yesterday/this morning. I wasn't really supposed to be working on containers, but they were so close, I just couldn't resist. Besides, that's the fun part about doing open source right? You get to work on the parts you really want to work on!
So my container …
So my container …
Well we're still working away on bugs. Sorry it doesn't make for more interesting stuff to write about!! The networking code is all pretty much there now, just ironing things out. We found an obscure bug in the packet handling, but thankfully it was a very easy fix - duplicate variable names us…
So party last nite was lotsa fun! Many peeps drunk and silly, not too much debauchery. Sent my cousin back home with my Poser, Ray Dream Studio, Bryce, and a few other apps I haven't loaded in years.
Today, mainly spent fixing bugs, nothing glamorous, but hey, someone's gotta do it!
Container wind…
Today, mainly spent fixing bugs, nothing glamorous, but hey, someone's gotta do it!
Container wind…
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