Last week, Dare to be Digital 2006 finished.
In the end, we didn't win anything, but I'm pleased with the outcome anyway. It's been a tremendous experience, alot of hard work, and alot of fun :)
Here's a video showreel of the game. The video itself has a few flaws in it, but keep in mind it was put t…
In the end, we didn't win anything, but I'm pleased with the outcome anyway. It's been a tremendous experience, alot of hard work, and alot of fun :)
Here's a video showreel of the game. The video itself has a few flaws in it, but keep in mind it was put t…
Today's been a most unproductive day. Unproductive in the sense of progress made, not work commited. Even more unsatisfactory [depressed]
The better part of the day I spent trying to get mesh-mesh collisions going in Ageia PhysX; between our level and some arbitrary object. The thing just went mad w…
The better part of the day I spent trying to get mesh-mesh collisions going in Ageia PhysX; between our level and some arbitrary object. The thing just went mad w…
Competition is half way through, and we've just completed our first milestone... whoohoo!
It's been an enjoyable 5 weeks so far, working long hours every day, and things are finally starting to come together.
We now have something that more resembles a game, with a bulk of the character movement comp…
It's been an enjoyable 5 weeks so far, working long hours every day, and things are finally starting to come together.
We now have something that more resembles a game, with a bulk of the character movement comp…
Some pictures from the Instinct training sessions
Hands on training with the engine. Close to the camera in the white shirt would be me [smile]
A group picture of all Dare teams using the engine. Everyone mixed up in no particular order.
Instinct crew are the 3 people in the center fron…
So, Dare is finally on the go!
We started Monday, with all the expected introductory talks, a bongo drumming session [rolleyes], and finally a buffet of free food [grin]
At the start of Dare, each team is assigned an international scholar to take part and help with development.
For us, I'd like to in…
We started Monday, with all the expected introductory talks, a bongo drumming session [rolleyes], and finally a buffet of free food [grin]
At the start of Dare, each team is assigned an international scholar to take part and help with development.
For us, I'd like to in…
I thought I'd briefly introduce the team I'll be working with this summmer.
Jops - Team Lead
Amrita - Character Artist
Michael - Level Designer
John - Gameplay Programmer
Christian (me) - Technical Programmer
More about the game later, as soon as uni is finished, and we're all free to produce some more d…
Jops - Team Lead
Amrita - Character Artist
Michael - Level Designer
John - Gameplay Programmer
Christian (me) - Technical Programmer
More about the game later, as soon as uni is finished, and we're all free to produce some more d…
This summer I'm entering the Dare to be Digital game development competition in Scotland.
Here will be the journal of our progress, as we set out to produce our game 'Glitch'
More to follow :)
Here will be the journal of our progress, as we set out to produce our game 'Glitch'
More to follow :)
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