Hello again! Last time I talked about the parameters of the character in Lost Scavenger and settled on the health of our unfortunate hero, who is forced to starve, freeze, get sick and suffer in every possible way in the vastness of an unfamiliar and ruined world.
Now let's move on to hunger, thirst…
Hello everyone! Today we'll talk about the parameters of the characters and how they change and what they affect. Each character in Lost Scavenger has a set of BASIC parameters that reflect his condition. Each parameter is measured on a scale from 0 to 100%.
Also, the parameters have an indicator of…
Hello everyone! I would like to talk about a mechanic of crafting in Lost Scavenger. Main emphasis of the game is on surviving in a hostile environment, simulating the needs of the body (food, medicine, temperature, etc.) and finding and crafting items you need for this uneasy case. It is about the…
Hey! I am making a survival simulator and trying to find a balance between simulating real processes in the human body and their convenient game mechanics. I would like to know your opinion on such a mechanic:
In the game you will find several types of drugs. They increase the dynamics of all …