MMRTS: WarBuild

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RomanGenkhel
November 26, 2021
Implemented some rule restrictions

So, some minor at first glance, but very important changes (links as usual: stilker.sknt.ru)

  • Both client and server checks if user can build somewhere or not, its against cheats
  • UI slightly improved, so user see what can or can`t be built under cursor
  • Since this version planned restriction are works:
    *…
  • 4,403 views
    RomanGenkhel
    September 23, 2021
    Updates: Improve FPS by times, touch devices navigation.

    Today a realize my mistake in render pipeline, i upload vertex buffer each time before render, even content of such buffer does not change (for example: map chunks)
    So , instead of 20fps on mobile phones/ office computers i get 60 fps  (typically maximum with ‘vsync’)

    Also i wrote UI nodule inst…

    5,213 views
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