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Servant of the Lord

Pixel ? Tile ? World

Member since Sep 2005

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WoA 2016 - End Of Day 7

WoA 2016 - End Of Day 7

Here's my final release:[Sepulchre - Grey Army] (coded from scratch using C++ and SFML) Well, this was an exhausting end-march to the finish line....

· 3.4k · 4
WoA 2016 - End Of Day 6

WoA 2016 - End Of Day 6

I wasn't able to do any work on my entry until about 9pm last night, so I went straight through the night. Combat is now almost entirely implemented....

· 3.1k · 5
WoA 2016 - End Of Day 5

WoA 2016 - End Of Day 5

Time is getting very tight. Combat still isn't implemented. Very little progress made. Must type in short sentences to conserve remaining time. I've...

· 2.9k · 3
WoA 2016 - End Of Day 3

WoA 2016 - End Of Day 3

Well. I've made alot of progress, but the combat still isn't implemented. I've done a little UI work, but ran into a minor problem that I'm too...

· 2.7k · 3
Woa 2016 - End Of Day 2

Woa 2016 - End Of Day 2

Well, this wraps up the end of day 2 for me (more like the beginning of Day 3, since it's 5AM. :wink:) I felt like I've made some very significant...

· 2.9k · 4
Woa 2016 - End Of Day 1

Woa 2016 - End Of Day 1

Hi guys. I'm off to a slow start, but here's my first daily wrap-up post.(Warning: the 'Daily' wrap up post may not actually occur every day. Take...

· 2.6k · 4
Workin' on the editor

Workin' on the editor

Progress is picking up again on my 2D RPG game. I never stopped working on the game's engine/editor, but progress was mostly non-visual and...

· 4.2k · 4
Artwork, I guess. =)

Artwork, I guess. =)

I haven't posted in awhile (as usual), most of my updates just occur on twitter, where I usually post an average of 6 or so tweets a week (usually...

· 2.9k
End of day seven - TWoA

End of day seven - TWoA

Alrighty, here's my entry: [Download .zip file from Dropbox]Man, this was really tiring. I had to vastly shift the gameplay mechanics earlier today,...

· 2.7k · 2
End of day 6 - TWoA

End of day 6 - TWoA

Well, we're coming down to it. Not sure I'll be able to make it (though I'll submit whatever I do have by the deadline). I'mma gonna havta pull an...

· 3k · 5
End of day 4 - TWoA

End of day 4 - TWoA

Well, things are progressing slowly; this could get ugly as I come down to the deadline. I still have almost all the gameplay needing to be...

· 2.7k · 7
End of day 3 - TWoA

End of day 3 - TWoA

I ran into some coding complications, so I didn't get too much done feature-wise, but the artist completed coloring one of the mice, so the sniper...

· 2.7k · 10
End of day 1 - TWoA

End of day 1 - TWoA

I didn't get too much done, but I did get scrolling, zooming, and picking of isometric tiles.Also display the controls and gameplay tips.I made the...

· 2.8k · 5
Shadowing and lighting my RPG's walls

Shadowing and lighting my RPG's walls

I was trying to figure out some some shadowing stuff, and so put this image together for my own benefit, and then figured I'd post it here and share...

· 3.1k · 2
Art I made today

Art I made today

I've been really busy with household projects + guests staying over, so I haven't made much progress on Of Stranger Flames.Yesterday and today, I...

· 2.6k
Screenshots of my WIP editor

Screenshots of my WIP editor

Haven't posted anything for quite awhile, so here's two screenshots of the current state of my editor. Some of the tabs and buttons don't actually...

· 2.3k · 3