Pixels!
492
5
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I finally got some work done on the game and made the bomb power-up:

The bomb destroys any enemy ships currently on-screen, except bosses. However, the bomb doesn't stop any incoming lasers that the enemy ships already fired, so it isn't as much of a life-saver as it is in other games. Still, the bomb is very helpful when you're overwhelmed by enemies. Also, it's a great way to gather up points and multiplier, as you recieve points for killing enemies with the bomb just as you would if you shot them.
Some who played the demo suggested I add sound, so I'll get to work on that. I haven't actually read up on XNA's sound system yet, so I need to do that. I'm sure that, unlike for Blocky Man, I won't have alot of trouble finding good free sound effects for this game.

The bomb destroys any enemy ships currently on-screen, except bosses. However, the bomb doesn't stop any incoming lasers that the enemy ships already fired, so it isn't as much of a life-saver as it is in other games. Still, the bomb is very helpful when you're overwhelmed by enemies. Also, it's a great way to gather up points and multiplier, as you recieve points for killing enemies with the bomb just as you would if you shot them.
Some who played the demo suggested I add sound, so I'll get to work on that. I haven't actually read up on XNA's sound system yet, so I need to do that. I'm sure that, unlike for Blocky Man, I won't have alot of trouble finding good free sound effects for this game.
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