Yet More On Behaviour Trees
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So I've been going through as much stuff on behaviour trees that I can find to try and figure out whether they're going to be appropriate for what I'm doing and how they actually work. "Behavior Trees for Next-Gen Game AI" is very comprehensive and well worth a watch if you're interested (despite my dislike for videos - text is just so much more practical), and I think I can see how it would come together to produce interesting behaviour.
Continued at my new journal location...
Continued at my new journal location...
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