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A test build for (formerly) Monster Frogger

A test build for (formerly) Monster Frogger

supermikhail
supermikhail · · 1 min read
3,110 0

I've finally created a project page for this thing, but no video today because I just don't feel like there's been any significant changes. I've uploaded a Windows build. With Unity, of course, anything's possible, so I suppose I could also do Mac and Linux builds, but I have no way to check that they work.

Also, after several days of deliberation, I think I've managed to come up with a semi-decent name. Plus, scribbled together a cover image today.

Oh, I've redone the player controller. It works better (and feels more responsive, I think), but still is far from perfect. In fact, it's fairly easy to get into an unkillable state, or simply glitch out. The thing is though, this state is good enough for me. I'd rather spend the remaining time on some more art assets than wrack my brain over perfect movement.

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