Concepts and style

Published July 09, 2019
Advertisement

[PSA: moved my blogs to a new project]

Been working on the idea of coming up with a hero pose for my hypothetical Necromancer (you can find more info at my twitter account, where I post more often: @theaaronstory). After a sketch or two, I've landed on this design, where I'm hoping to show off the characteristics of said person. And did a quick mock-up of a possible set of armor classes (Light/Medium/Heavy respectively).

  • The second one gives physical attributes to your character
  • The third one also gives additional magic abilities (plus a random chance of something chaotic to happen) [+ it is also animated, and has their own character]

Next I'm going to work on the actual model, and further refine it's background (aka. lore), which I'll also share with the next update (or when the sculpting is ready).

lmhc.png

hero_pose_necromancer.png

0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement