Attack Sequence (with dice)
I’m getting very close to publishing my game’s Steam page! This is exciting and part of me wanted to have it out in September, but then I remembered Next Fest is in October and I decided not to announce my game right before it. Instead of getting lost in that frenzy, I’m going to announce right after it, which means the end of October.
In the meantime, I’m working on the polishing up the prototype so I can record clips for the trailer. Although I still need to replace the prototype walls and floor, I’ve already put in sprites for units. Here’s a clip of the full attack sequence after I integrated my dice roller into the TRPG prototype:

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