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jhocking

jhocking's Blog

Member since Mar 2003

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RPG Party Movement

RPG Party Movement

Continuing with the “features in my game” theme from last post, this month I implemented party movement. While on the overworld the entire party will...

· 350+
Book Review/Analysis: Dungeon Crawler Carl

Book Review/Analysis: Dungeon Crawler Carl

I recently started this series and want to record a few thoughts. Long story short, I love it and highly recommend it! Longer story comes with some...

· 1.1k · 1
Pixel art in 3D: picoCAD or Crocotile

Pixel art in 3D: picoCAD or Crocotile

A while ago on this blog I mentioned Crocotile for doing “pixel art in 3D” in my next game. Another similar tool that I’ve been watching for a while...

· 1.7k · 1
Virtual Dice Roller

Virtual Dice Roller

I’ve been doing assorted small projects that are tasks building up to a tactical RPG. One of the latest of these is a nifty dice roller I wanted to...

· 1k · 2
Thoughts on UI Toolkit

Thoughts on UI Toolkit

As implied by my previous post about color pickers, I’ve been using UI Toolkit a bunch. I’ve not stopped using uGUI, but I’m strongly leaning toward...

· 550+
Anachronism in Stranger Things

Anachronism in Stranger Things

I’ve been watching Stranger Things a lot over the holiday season because my son wanted to binge it all before the series finale comes out. It’s a...

· 700+
Free color pickers

Free color pickers

Unity’s UI system (or rather systems, since there are two major options) include common components like buttons and text, but no runtime color...

· 650+
My book is half done!

My book is half done!

Jettelly just released Chapter 5 of my book on character customization. That means I’m basically at the halfway point so get it now to lock in the...

· 650+
Implementing Spine animations in Unity

Implementing Spine animations in Unity

I’d said before that I’m going to use Spine for the 2D projects in my latest book, and this month I’ve been making tons of progress on that. I’ve...

· 2.4k
Tactics camera using Cinemachine

Tactics camera using Cinemachine

Last post I had written a quick “getting started” guide for Cinemachine. Well, at some point in the month since, I decided to see if I could...

· 850+
Getting started with Cinemachine

Getting started with Cinemachine

In case you didn’t already know, Unity has an advanced camera system called Cinemachine that you could choose to use instead of writing your own...

· 1.5k
Quick amusing update about my book

Quick amusing update about my book

I noticed something amusing while looking at my writing calendar this month. Y’see, I just wrapped up another chapter and am about to start working...

· 1k
Productivity techniques

Productivity techniques

Before I started writing my upcoming latest book, I decided I needed to take steps to ensure the writing process wouldn’t be as draining as it was...

· 2.3k · 3
I started writing a new Book!

I started writing a new Book!

While talking about Spine last month I made reference to my upcoming book from Jettelly. Well I’m almost done with the first chapter so I guess I...

· 1.3k
2D Game Animation Tool: Spine

2D Game Animation Tool: Spine

I’d already known about Spine for a long time, but I’d only recently decided to start actually using it. My first book with Jettelly is going to be...

· 3k
I joined Jettelly

I joined Jettelly

Just a quick update to mention that I’m going to put out some game dev books with Jettelly. I’ve been following them since Fabrizio published his...

· 1.8k
Using Crocotile for the First Time

Using Crocotile for the First Time

Way back in this old post I mentioned discovering Crocotile and Sprytile. Those are tools (one standalone, and one an addon for Blender) that are...

· 2.3k