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DWN's Blog

Member since Dec 2008

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Getting and staying well

Getting and staying well

Ha ha, "blog" became "journal".In other news, this sickness is back and is rough. But if something good has come of it, it has led to taking a couple...

· 1.6k
An installer from commandland

An installer from commandland

Been sick for a couple of days, but felt better today - whew. Pride in your shell scripts is a bit like a builder showing off his scaffolding. Still,...

· 1.9k
Poiesis cameo

Poiesis cameo

[font="arial, verdana, tahoma, sans-serif"][size="2"]Here I'll give a brief description of the project I've been working on most recently. It's...

· 2.7k
Corrupting another sector

Corrupting another sector

Yesterday was my first day of tutoring a student in C & C++ online. I'm still figuring out the best methodology for all of this. I've taught various...

· 1.7k · 2
Double duh

Double duh

Tomorrow I'm going to be performing a screen share with someone, and I was embarrassed by the state of the desktop on my old XP test machine. Mostly...

· 2.4k
A case of the duhs

A case of the duhs

[font="Helvetica, Arial, sans-serif"][size="2"]Every once in a while it is worthwhile to step back and take a look at easily remedied inefficiencies....

· 1.9k · 4
What's in a variable name

What's in a variable name

Okay, so this is a little bit of a schizo stroll in which I'll be talking to myself aloud, because this is pretty much the only time today I've had...

· 1.7k
Borrowing Linus' blanket

Borrowing Linus' blanket

Hey, free dev log & a much faster site - nice job, GameDev!Okay, so I've broken the images from my old posts; well, maybe this will prod me into...

· 1.6k
Misc

Misc

In keeping with the theme of human affliction, pestilence, conflagration, and the like that has touched some of the development notebooks lately,...

· 2.1k
Hardware

Hardware

For many years, I've wanted a 32-bit FPGA RISC SOC with a little on-chip RAM, bus, and controllers. Something like a Microblaze. Also, I'd like this...

· 2.4k · 4
Library

Library

I made first-round changes to my previously submitted article. Looks like it will be on GameDev! I really was not expecting much in the way of...

· 1.9k · 1
Research

Research

We're taking a trip to Bitville. If you don't care for the place, you may want to hop off now.Recently I have fortunately had a little time to sit...

· 1.6k
Article

Article

I submitted an article to GameDev! Title: "Dynamic noise" [Rev: now "Moving noise"]. I'm hoping it doesn't get rejected, because I like it. And, you...

· 1.2k
Misc

Misc

Currently adding 2D rigid-body collision detection and response. There are a few different types of 2D sprite game that I hope to support through the...

· 1.1k
Graphic

Graphic

The flu's been pretty rough these last few days, so I haven't done much, but did take out some features that won't be useful enough to upkeep in the...

· 1.1k
Library

Library

It is necessarily taken for granted but nonetheless incredible how we perceive the light structures around us. Although cultures around the world can...

· 1.3k
Script

Script

A couple of days ago, while trying to decide on the best and most reusable way to write some programs, I had a conception of what would be my ideal...

· 1.2k
Library

Library

I've been trying to prepare a little library over the past few days, along with a couple of websites. After I knew what I was doing, I thought it...

· 1.3k
About gaming

About gaming

It's very likely this article exposes my lack of knowledge about current games in play, but it seems relevant from my experience. I'm using the term...

· 1.3k
Minor game

Minor game

Added #define statements around some code blocks to make them optional to compile, and now adding a method to blit the background image fullscreen,...

· 1.4k · 2