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Programming
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2D Rectangle Collision detection
Started by
MaxPowerReforged
with
1
comment, last by
JoeJ
2 years, 2 months ago
Math and Physics
sweep collision detection in an impulse-based physics engine
Started by
clivi
with
2
comments, last by
clivi
2 years, 2 months ago
C++
Physics
collision
Math and Physics
Scene serialization and deserialization
Started by
KielanT
with
2
comments, last by
a light breeze
2 years, 2 months ago
General and Gameplay Programming
[DirectX 12] Mismatch between DepthStencilViews and RenderTargetViews
Started by
charleszzx
with
6
comments, last by
charleszzx
2 years, 2 months ago
Graphics and GPU Programming
Ikaruga-like plasma beam in Unreal Engine 5 / Niagara
Started by
taby
2 years, 2 months ago
unrealengine
niagara
Graphics and GPU Programming
Strange D3D issue.
Started by
Alessandro101
with
2
comments, last by
Alessandro101
2 years, 2 months ago
Graphics and GPU Programming
"in game" lightmap creation
Started by
Ed Welch
with
25
comments, last by
Programmer71
2 years, 2 months ago
Graphics and GPU Programming
What kind of coding standard do you prefer
Started by
iko iko
with
82
comments, last by
JoeJ
2 years, 2 months ago
General and Gameplay Programming
Logic of Deferred Rendering combined with other Shading techniques
Started by
NisseLund
with
4
comments, last by
NisseLund
2 years, 2 months ago
DirectX-11
HLSL
DeferredRendering
Graphics and GPU Programming
Terrain Lod and cracks
Started by
Josh Klint
with
10
comments, last by
StephenYates
2 years, 2 months ago
Graphics and GPU Programming
Multiplayer platformer - problems with smooth y-axis movement
Started by
pacood
with
1
comment, last by
hplus0603
2 years, 2 months ago
Networking and Multiplayer
Unreal Engine 5 -- fluids
Started by
taby
with
5
comments, last by
taby
2 years, 2 months ago
Graphics and GPU Programming
Trying to add text into an editable div that is in an iframe
Started by
Officer_Erik_K
with
1
comment, last by
JoeJ
2 years, 2 months ago
Javascript
html
General and Gameplay Programming
How do you resolve MSAA
Started by
Vilem Otte
with
9
comments, last by
Vilem Otte
2 years, 2 months ago
Graphics and GPU Programming
Do you have an AMD 480/580 GPU?
Started by
Josh Klint
2 years, 2 months ago
Graphics and GPU Programming
Screen space texture offset based on sphere
Started by
Martin Perry
with
5
comments, last by
Thaumaturge
2 years, 2 months ago
Math and Physics
How does map collision detection work for Source/BSP style maps?
Started by
nathan29299292
with
2
comments, last by
JoeJ
2 years, 2 months ago
Physics
Math and Physics
Multiple vertex color sets in OpenGL
Started by
convert
with
31
comments, last by
convert
2 years, 2 months ago
Graphics and GPU Programming
Get triangles from trianglefan
Started by
convert
with
4
comments, last by
convert
2 years, 2 months ago
Graphics and GPU Programming
Unreal Engine 5
Started by
taby
with
2
comments, last by
taby
2 years, 2 months ago
C++
UnrealEngine5
Graphics and GPU Programming
glTexImage2D
Started by
MikeCyber
with
1
comment, last by
cgrant
2 years, 3 months ago
OpenGL
Graphics and GPU Programming
Vulkan
Started by
taby
with
8
comments, last by
JoeJ
2 years, 3 months ago
OpenGL
Vulkan
C++
Graphics and GPU Programming
Terrain generation, megatextures
Started by
taby
with
5
comments, last by
JoeJ
2 years, 3 months ago
C++
instantterra
Engines and Middleware
RDPRU timer on smp/smt
Started by
daniel6
2 years, 3 months ago
General and Gameplay Programming
Fixed timestep - finding out how often you can run update
Started by
Juliean
with
7
comments, last by
JoeJ
2 years, 3 months ago
General and Gameplay Programming
DXGI_SWAP_EFFECT_FLIP_DISCARD forces VSync?
Started by
Juliean
with
2
comments, last by
Juliean
2 years, 3 months ago
Graphics and GPU Programming
Raymarching artifact on cube edges
Started by
graphicsnoob
with
3
comments, last by
graphicsnoob
2 years, 3 months ago
OpenGL
SDF
raymarching
Graphics and GPU Programming
Plotting line in 3D space
Started by
DividedByZero
with
5
comments, last by
JoeJ
2 years, 3 months ago
General and Gameplay Programming
OpenGL 4 wish list
Started by
taby
with
9
comments, last by
taby
2 years, 3 months ago
C++
OpenGL
Graphics and GPU Programming
How to multithread, conceptually
Started by
cozzie
with
12
comments, last by
frob
2 years, 3 months ago
Graphics and GPU Programming
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