Original Post
Ahoy,
I am Dave and I have a question:
Why is Mesa (OpenGL API) under Linux so slow? Where is the main problem?
I have heard something about how Linux Xserver works (based on server and clients system), but I havent understood it yet. Can you explain me how it works and why is the performance under Linux so decreased?
(now, I can try my applications only in very small windows ... refresh rate is too small ...).
Thanks for your suggestions.