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Neo's scream in The Matrix

Started by April 12, 2003 11:37 AM
5 comments, last by SA-Magic 21 years, 7 months ago
Presuming you''ve seen The Matrix - remember when just before Neo awakens in the real world, he''s almost swallowed by the Matrix and he does this very electronic scream? How do you think that could be done with GoldWave, Cool Edit or Sound Forge? Just curious.
Pro Tools / Logic , time stretching or basic vocal treatment.
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I disagree--that sound effect was very obviously done with a vocoder.
I think they took the original yell dry, then layered the treated yell and cross faded it in. Now that I think about it I''d lean more towards software with how nasty and crushed the sound was. It''s called bit decimation. If I were to reproduce that sound as close as I could I would use that. It could have been a vocoder too, but the first thing that pops to my mind when I think of vocoding is a smoother, more tonal sound. The yell in the matrix going down Neo''s throat was meant to sound nasty and digital.

-Aaron
quote: Original post by Noct
I''d lean more towards software with how nasty and crushed the sound was. It''s called bit decimation.


Perhaps... you''d have to do bit decimation in both the time and frequency domain, though.

quote: If I were to reproduce that sound as close as I could I would use that. It could have been a vocoder too, but the first thing that pops to my mind when I think of vocoding is a smoother, more tonal sound. The yell in the matrix going down Neo''s throat was meant to sound nasty and digital.


It''s all a matter of the input waveform you use for the vocoder. A sawtooth wave wouldn''t sound very smooth.

How appropriate. You fight like a cow.
It is shifting the loop points (very tight) across a sample. Sort of sample offset jumping..

Rick Hoekman
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quote: Perhaps... you''d have to do bit decimation in both the time and frequency domain, though.


That''s where the cross fade I was talking about comes in from the original sound.

quote: It''s all a matter of the input waveform you use for the vocoder. A sawtooth wave wouldn''t sound very smooth.


I wasn''t talking about the technique so much as the actual quality of the recording. I don''t see why they would spend all the time going through a vocoder to make a sound that could more easily be accomplished in post production with pro tools.

Shifting loop points...hmm very possible, but I''d say along with some kind of bit decimation to give it that gritty sound. The way I took the sound when I heard it was Neo''s yell losing detail, going from a natural sound with dynamic possibilites slowly morphing into a mechanical signal with an ultra high noise floor (symbolic of the foil of the Matrix and the real world Neo thinks he lives in). I heard a huge raise in the noise floor, leading me to think bit decimation. Heck, could have been all we''ve spoke of, you never know. I can''t wait for the new movies to come out this year. They''re going to be awesome I bet.

-Aaron





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