Original Post
Hello!
While looking at posts here on gamedev, I have noticed several people say that you should know about linked lists, trees, stacks and queues, before starting to program a game.
Well, I got a bit curious about this... cuz I know very little about those.
But I have programmed an topdown aka "Diablo" rpg with DX7.
So, could you people briefly explain what those are and in what cases they are used?
thx