Original Post
I am trying to implememnt a sphere tree like what i read in a game programming gems book. Hopefully someone who is familiar with that can help me. The one think the article lacked that i didn''t understand is under what conditions to make new nodes, when to divide nodes, and when to combine nodes. I could attempt to make up my own set of rules, but if there is a definitively efficient way to do it, i''d like to not waste my time. Thanks.