Original Post
having just read "3D math primer for graphics and game development" im looking for a good book to follow on from this.im looking at "Computer Graphics: Principles and Practice in C" at the mo, but is this a good book? whats it go into? i read the reviews but they aint much help.any other books i should try??? btw im looking for books on theory of computer graphics and not really anything for an API. yay!thanks.