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We want to program a game for the Nintendo GameBoyAdvance. Does it matter what code language is used?? What would be preferred? We also need to find out the limitations and specifications of what the GBA can handle.. can anyone help ? I'm also looking on the Nintendo website to try and find some specs. Basically it would be a side-scrolling 2D game - with "layers" which scroll at variable speeds - does the GBA have this capability? im sure it does - but maybe there is a limitation of the number of layers it could handle? Or is may comrpomise the rest of the game significantly if there is too many layers We need to find out the capability of a GBA cartridge (file space) and graphical/processing capabilities and such Is there anyone that can help, or point us the right direction? Thanks for any help. I plan to learn the necessary code for programming - and am confident i can programm a 2D side scrolling game like this as i have programmed basic programs (if not games) like that from an early age - - just never on modern computers with better graphical capabilities and other more appropriate programming code languages to what i had used