Original Post
Quote:What exactly is meant by total memory size? - Total size of all files on disk? - Total size of program in memory? (As read out at the bottom of the simulator or by pressing ###9) - Total size of program in memory + all assets in videomemory? Regarding the last point; I've noticed texture data that has been 'uploaded' into the OpenGL server does not show up in the total memory reported. I myself thought that the available memory would be shared between program and video, and that therefore uploaded textures would show up as used memory. Could someone clarify this a little please?
from Contest Rules total memory size: ~1M