Skip to main content
GameDev.net gamedev.net
🔒 Locked

Massive Gate 88 Update Released

Started by Queasy Feb 24, 2005 at 3:45 PM 0 replies 1.6k views
Original Post
Queasy
Queasy
Hello, It's been a couple months since the last update, but I've finally released a new version of Gate 88 last night. The update includes many gameplay tweaks, single player adjustments, and a new Alliance feature, which allows players to coordinate cooperative attacks against the enemy. Conversely, betrayals become a strategic possibility as broken alliances will cause former allies to suddenly turn against you in a vicious backstab. This often marks the decisive moment in a match. The game itself is described by Warcy.com as a “fast-paced, frenetic blend of real-time strategy and 2D space shooter.” Players dogfight in an upgradable command ship while developing base defenses, issuing squadron attacks, and researching new technologies. Though Gate 88’s abstract vector-art is unabashedly old school, Gamehippo.com says, “the gameplay is anything but retro. It’s new, fresh, and exciting.” The links: Gate 88 Website Download Screenshots and the Queasy Games website. Enjoy! -j
Jonathan Makqueasy gamesgate 88[email=jon.mak@utoronto.ca]email[/email]
Queasy
Queasy
I've updated the game with a much needed stability patch. Eight player multiplayer games should not be a problem anymore.

Details are in the changelog.

Enjoy!

-j
Jonathan Makqueasy gamesgate 88[email=jon.mak@utoronto.ca]email[/email]

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.