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glaux

Started by mike74 Jun 14, 2005 at 6:38 PM 4 replies 1.3k views
Original Post
mike74
mike74
I'm trying to get Nehe tutorial number 6 to compile with Bloodshed Dev-C++, but I need to find glaux. Does anyone know where I can get glaux.lib and glaux.h? It seems surprisingly hard to find. By the way, I know glaux supposedly sucks, but it's a pain to get many tutorials running without it. If you have glaux lying around, feel free to e-mail it to me at mike931201@yahoo.com. Mike C. http://www.coolgroups.com/zoomer/
Mike C.http://www.coolgroups.com/zoomer/http://www.coolgroups.com/ez/
Binomine
Binomine
If you're doing the NeHe tutorials, you can use his gluax replacement.
Glaux
Xiachunyi
Xiachunyi
Here it is.

I do recommend, also, that you utilize another way to load textures. NeHe's IPicture code works very well with the addition of being able to load .jpg, .gif, and .ico files.
mike74
mike74
Thanks, guys.

Oddly enough, I noticed that libglaux.a was already in my Dev-C++ library, but the header file and DLL were not already present. Anyone know what the deal is with this?

Also, what's the deal with the .a extension being used for libraries? Is this different than .lib?

Mike C.
http://www.coolgroups.com/zoomer/
Mike C.http://www.coolgroups.com/zoomer/http://www.coolgroups.com/ez/
Binomine
Binomine
Quote:
Original post by mike74
Thanks, guys.

Oddly enough, I noticed that libglaux.a was already in my Dev-C++ library, but the header file and DLL were not already present. Anyone know what the deal is with this?

Also, what's the deal with the .a extension being used for libraries? Is this different than .lib?

Mike C.
http://www.coolgroups.com/zoomer/
I'm not sure either, but I believe it's compiler specific.

.lib is MSVC++
.a is gcc(Dev-C++ is an IDE that runs gcc)
mike74
mike74
Ok. I decided to check out Nehe's Ipicture code. I tried compiling with Dev-C++, but I got the following errors:

[Linker error] undefined reference to IID_IPicture'
[Linker error] undefined reference to
OleLoadPicturePath@24'

Anyone know how to get this working? The project file that comes with Nehe's code is for Visual C++, so it might be a bit of a hassle getting it working with Bloodshed.

Mike C.
http://www.coolgroups.com/zoomer/
Mike C.http://www.coolgroups.com/zoomer/http://www.coolgroups.com/ez/

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