Original Post
I would to create my first 3D game. I'm learned from much books the fundamental thecnics, but now i know how create and load a skinned mesh, now i wnow how create bonding volumes, how can i create the world? I've created some rooms (it is a platform) by 3dsmax, it is a complete house with open doors, objects, wall qnd so on... How do i load it in my game? As a .x file as the charcater? How can i understand if i'm in the first room and when i'm between the first one and the second, how can i understand if i'm on the floor or on an object so i can remove it if is an item? Thanks
