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3ds Max Objects

Started by maverick20 Aug 25, 2005 at 4:29 PM 2 replies 3.3k views
Original Post
maverick20
maverick20
Hi guys!! I am an advanced user of 3ds Max. I just started OpenGL, but i dont know how to import objects like camera, whole animation, characters etc from 3dsMax. Apart from 3dsMax, i m also an advanced user of its plugin, the Character Studio. I jast want to know, how can i import all these things including whole animations,sceneries and effects from 3dsMax??? Thanxxx...
Daaark
Daaark
You will have to export them into another format, and then write a loader for that format.
maverick20
maverick20
Quote:
Original post by Vampyre_Dark
You will have to export them into another format, and then write a loader for that format.


Thaxx for telling me that.. would u like to give me a brief description on
how write the loader and what extension should i use. If you have some example or examples, it would be really helpfull. Thanxx again..

Daaark
Daaark
Quote:
Original post by maverick20
Quote:
Original post by Vampyre_Dark
You will have to export them into another format, and then write a loader for that format.


Thaxx for telling me that.. would u like to give me a brief description on
how write the loader and what extension should i use. If you have some example or examples, it would be really helpfull. Thanxx again..


Check out nehe.gamedev.net

There's no extension to use. You load it, store it, and render it yourself.

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