Original Post
Looking for the above brought up something called SDL.Net, which seemed a bit of a problem as it was not simple and didn't allow me to directly use the sound hardware. Which is why I want SDL in the first place! [smile] Unless there is a way to get around that... I tried declaring the SDL calls inside VB.NET, and SDL_Init() returned zero (whether that means "it works!" or "that function did nothing and returned zero as a default", I'm not so sure) but got stumped as to how I should declare the SDL functions to open an audio device and provide a callback function (which is what I need, after all). So, er, is there anyone who has managed to use SDL properly from within .NET?