Original Post
Hey all! :) The next round of the writing contest is scheduled to be a "Plot Sketch". I'll assume this means either a plot synopsis or a plot outline, the two standard ways of communicating a plot. I'm probably not going to be entering in this round because I'm not interested in creating a vengeance plot, and also because I'm busy trying to finalize a plot outline for my novel-in-progress (Learning To Kiss Dragons, if anyone remembers me posting about it) in time to start writing the novel on november 1st, for NaNoWriMo (National Novel Writing Month). Anyway, since I'm not planning on entering but I did want to continue encouraging the competition, and since I'm thinking about techniques of creating a plot outline, I though I'd do a little lecture/workshop on creating them. [smile] Okay first, what is a plot? Conveniently, I've already written a whole textbook chapter on the subject, so you can just go read Chapter 7 - Plot. [wink] So that talks a lot about what a plot is, but not how to create an outline or synopsis of one. Well, the first thing to do is to create a logline, a 1-2 sentence statement of the plot. There are 3 simple ways you can get started: 1) If you know your theme and main character, you can construct a premise logline. So our theme is revenge, and our main character is Shai. Just ask yourself, "What lesson will Shai and/or the audience learn about revenge?" This lesson is going to be about WHAT you should/shouldn't do re: revenge, and/or HOW you should/shouldn't go about doing it. Some example premise loglines: "Inflexibly pursuing revenge leads to death." "The only way to find inner and outer peace is to not let bullies push you around - you must work really hard and persistently to defeat them, then you can feel proud of yourself and get on with your life." "Protecting your people is more important than having a personal life." "Those chosen to be tools of the gods cannot escape their fates." "Forgiving or forgetting an injustice is dishonorable and unacceptable." "Warriors who fight on the side of right will find self confidence and inner strength." 2) If the premise approach is too abstract for you, try the Provost Paragraph included in the textbook chapter. All you have to do is fill in the blanks like its a mad-lib. This is actually a very brief synopsis - to condense it to a logline try to state the main thrust of the action in one sentence. 3) If you find that too restrictive or formulaic, the third method is The Snowflake Method. According to this method, every story consists of 3 disasters (or transformations if you prefer) and an ending. Again, this will give you a very brief synopsis, which you can extract a logline from. Now, creating your synopsis/outline. In both cases, you want to state the title (if you have one) and the logline at the top of the page. Now, if you are doing a synopsis you will describe the main events of the game in paragraphs, usually one-two paragraphs per act if you are using an act structure or one paragraph per chapter or two if you are using a chapter structure. The synopsis for a novel generally runs at least two pages and may never run more than 5 pages. Games are a bit shorter, I would be astonished if you needed more than 3 pages. OTOH, if you are doing an outline you simply list the major plot points in the order in which they occur in the game. Hopefully you all learned in high school how to create an outline for a research paper of something. An outline for a story is even easier because they are usually simple lists, you don't have to worry about subtopics and roman numerals. Outlines run a little longer in terms of page count than synopses simply because of their formatting, but they are usually shorter in terms of word count because they explain what happens, but not why or how the events cause each other the way a synopsis does. To expand from a logline to a synopsis or an outline, the first step is to make a list of all the steps necessary to get from the initial incident (Shai's children getting killed) to your premise/conclusion. For example, if you want to convey the premise "Inflexibly pursuing revenge leads to death.", someone needs to die in the pursuit of revenge. It doesn't necessarily have to be Shai - she might narrowly avoid death by learning from someone else's example. But if you want to talk about death, _somebody_ has to die. If you want to talk about revenge, _somebody_ has to be seeking it - probably more than one somebody if you want to show the contrast between one person doing it the 'right' way and one person doing it the 'wrong' way. And if you want somebody to seek revenge, before that they have to have a reason to seek it and make a decision to seek it. Also, you want them to have obstacles to overcome. So you have to think about what obstacles could help demonstrate your points about what/how the main character should/should not do things. Typically, an obstacle teaches a lesson - the obstacle can be overcome the 'wrong' way, which will cause problems to multiply, or it can be not able to be overcome until they finally try the 'right' way, after which the problem will be solved but a new problem will take its place. Okay, that concludes my lesson on how to create a plot outline/synopsis. Please ask questions if you have them! [smile] Tomorrow I will put up an example of a truly awful plot outline (the one for my novel [wink] ) and we can use it as target practice for criticising and improving an existing outline.