Original Post
I have a GeForce 2 MX video card (yeah, old) and I'd like to enable anti-aliasing on it. I've seen that all tutorials use ARB multisample extension, but my card doesn't support it. It does support anti-aliasing though (I can force it through drivers, and it works). Looking on the net a bit, I found out that it uses supersampling for anti-aliasing. Any ideas how to enable anti-aliasing from my program? I didn't find any supersampling extension. By the way, in the programmer's guide they anti-alias by multiple renderings to the accumulating buffer. Is it still used nowadays?