Original Post
I'm attempting to map my XBOX 360 controller to my keyboard so I can use it for games. I'm using C# and Windows XP, but if C++ is the only choice, I'll use that. So far I've tried SendKeys and keybd_event in both C++ and C#, but neither are low level enough for DirectInput to pick up on it. They work fine for general windows apps, but not DirectInput. Anyone know how to do this? Thanks. -Nick