Original Post
Hi I started opengl a while ago and think I have learned fast. Now its time to start looking into importing models into my programs, but they all seem so complex. I dont need any animation effect like there are in the milkshape models so what I basicly need is a format that just actually have data for the model itself and the texture. I have licence for milkshape so if its possible to export it from that program its a big plus. So what non-animation format is easier to read into the application? thanks for the answers :)