Original Post
Ok. Say that I have a window made from pure win32 code. Is it possible to let SDL use the existing HWND and draw onto that? This would allow for some cool things like menues and stuff from win32, and yet SDL drawing [grin]. I know it's possible to get the HWND from SDL's window, but I don't know about what I said above. EDIT: I searched google, but saw nothing about this...