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Engine Architecture Design

Started by Wavesonics Jul 24, 2006 at 4:40 PM 0 replies 900+ views
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Wavesonics
Wavesonics
Hi, As many of you know I've been working on a 3D engine of mine for quite a while now, and the time has come to do a large scale refactor so that I can progress further then my current none-frameworked engine will allow. So I have drawn up a design following the MVC design patter and was woundering what the community thought about it: [EDIT] er... of course the application maintainer would instantiate the controller as well... So guess theres a few things I left out, the User Input Controller would hold the camera class, intepreting input data into rotation and translation data stored in the entity model in a player class.[/EDIT] New Architecture Design

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