Original Post
Hello, I was reading about the ps3 on wikipedia and became a little confused about some information regaurding programming for multiple cores for the ps3. I and was wondering about how to access the multiple cores on the system. I assume that you can just fork processes, and create threads, and use libraries like mpi, or pvm to take advantage of the multiple cores on the PS3. Is that the case? Or is there some other library that needs to be used? Also, it looks like there might be some shared memory available between all the processors... Is that correct too? Are they all general purpose cores (meaning not vector)? Thanks much, Brad