Skip to main content
GameDev.net gamedev.net
🔒 Locked

general sockets wrapper?

Started by Solance Nov 6, 2006 at 10:00 PM 5 replies 2.1k views
Original Post
Solance
Solance
I read the FAQ and i am not looking for something like they showed not needeing a specialized libary i was just wondering if there was a good general socket wrapper out there, u know just the basics, connect, listen, send get ect... and listening allowing multipul connections all that jazz.
Bob Janova
Bob Janova
What language? I've written one for Java (available on request, I'd need to find the URL) and C# (Clicky McClick). Delphi comes with a pretty good library on its own. For C++ I've heard ENet and RakNet recommended on here several times, but it's not my field.
Solance
Solance
this is a c++ project
hplus0603
hplus0603
What's wrong with the list of libraries mentioned in the Forum FAQ?
enum Bool { True, False, FileNotFound };
Solance
Solance
yea i looked over them but i am more or less just looking for a simple wrapper class nothing overly complicated.
hplus0603
hplus0603
I would suggest looking at Etwork or SDL_net for those requirements.
enum Bool { True, False, FileNotFound };
navaburo
navaburo
You could try working with straight-up bsd sockets. Its a little bit of a pain, but worth it if you want to learn more about network programming. Otherwise I recommend SDL_net.

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.