Original Post
Hello friends! I've made some searches over the forum and google but wasn't able to find the information I need, because I don't know if I'm really sure what I have to search for... I want to start a small project of a First Person Shooter and I would like to know the best way to create an indoor scenario, something like an warehouse, or something like that. In another words, my walls and ground should be all straight. The thing I don't know how to do it, is plataforms or another floor levels, how to do that? I was thinking a way to create this dynamically, because I don't have to much space available. What's the best way to do that? Some kind of Heightmap? Don't know if I have the right concepts for this, anyone can point me any lacking concept? Regards, John.