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Darsana standalone medieval fantasy game

Started by Chris Page Jan 30, 2007 at 12:04 AM 6 replies 2.5k views
Original Post
Chris Page
Chris Page
Darsana is a medieval stand alone FPS / RPG mainly for multiplayer play. The game in it's future state will be a blend of fast paced FPS with several game modes and heavy weaponry to choose from. But also blended in with strategic choice of enchantments, magic, experience leveling up, potions, armor durability, and other features reminiscent of an RPG. Using the Darkplaces engine, Darsana will feature rich texture sets, including normal, bump, specular, and glow maps depending on whats most aesthetically pleasing. Using Quake 3 based maps, map designers have free reign to take advantage of Quake 3's patch mesh abilities for terrain and importing the libraries of vegetation and other medieval props to be made into game with relative ease, and create a dark, gritty, Gothic medieval atmosphere. In Darsana there will be two separate forces, the Knights, and the Undead. Both will have 3 classes to choose from: Warrior Marksman Sorcerer Each class has their own items selection and can pick any one option from the categories of: Melee Long range Magic Enchantments Items With this you can choose your global added attributes through enchantments, such as Haste to move quicker or Corpse Leech to regenerate Mana around the dead. With magic depending on your class it can be all the way from offensive magic, to healing properties, to monster spawning. Items you pick physical objects such as Bucklers, different types of arrows, and some Sorcerer items. The game modes will be such things as Invasion, Siege, Kill the God, and Skull Tag. With an effective blend of FPS with RPG Darsana will be a massive undertaking and hopefully a unique game experience. Site: http://darsana-game.com Contact: chrispage11 [at] yahoo.com Darsana image Darsana image Darsana image Darsana image Darsana image Darsana image Darsana image Darsana image http://darsana-game.com/dev/darsana-track001.mp3 Currently looking for:
  • Quake 3 Mapper (Provided with textures, and a work in progress map viewer and some props)
  • Animator (preferably someone familiar with Halflife1 / Halflife2 model formats)
  • Texture Artist / Menu / HUD designer
  • 3d Texture Artist (Working with player model, medieval prefabs, and weapon textures)
  • Player Modeler capable of making normal maps and specular maps for their items, and working with team to get it correctly working within engine. All ingame shots are a major work in progress, and do not necessarily resemble the final product. We're working as hard as possible to make a beautiful, however exciting and fun game and rich environments, however with limited artists and just getting the ball rolling its tough to show what we project our plans to be. Please consider these shots early alpha, and support us on our endeavors [Edited by - Chris Page on January 30, 2007 12:20:15 AM]
  • http://mrgamedev.com
    Kaos86
    Kaos86
    Hello,

    I like your idea and I'm very interested in helping you makeing a fps game like this. So, I was wondering if you need any scene modelers if it's still open of course.
    I have an example of my work in this 3d program called blender 3d.

    http://img170.imageshack.us/my.php?image=hillswithpointyrockscq7.jpg

    I'm also making a great castle scene, but it's not finished yet.
    So let me know if you have a job available.

    peace

    *Kaos86*
    Chris Page
    Chris Page
    Sure we're interested in scene modelers for objects within the maps. Drop me an email at chrispage11 [at] yahoo.com with some of your work.
    http://mrgamedev.com
    jbadams
    jbadams
    Your concept art is beautiful, if it's any indication of the standard of the rest of your project I'm sure it'll be an excellent game. [smile]

    Is there any compensation for team members?
    - Jason Astle-Adams
    Chris Page
    Chris Page
    Thank you for the kind comments, and yes we'd like to have a very high standard for the game in it's final form.

    Compensation is negotiable, if you're interested as said please drop me an email at chrispage11 [at] yahoo.com

    Hoping to hear from you soon!

    Chris
    http://mrgamedev.com
    TravisL742
    TravisL742
    Really good concept art there. I wish I had the imagination to create something like that.
    Everything that has a beginning has an end.
    GamerzEdge
    GamerzEdge
    Great to see the progress you've made. I love the concept art. By the sounds of the game types listed, it looks as if you are targeting online play. I would like to know where you plan to go with this project. Also what kind of technology are you using for engine ext.
    I'm just a guy - that's it. 
    Rain 7
    Rain 7
    http://ru1337.com/darsana//newsimg/TowerBridge111.jpg

    Simply incredible.

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