Original Post
Hail All, About 10 times a day I see people ask the question "How do I develop my own MMORPG?" (tm). This is generally answered with some sarcastic remark about how it's "impossible for one person to develop an MMO, newb." In general, this is true, but the answer is given so frequently, that there are people giving this answer who do not even know the reasons WHY it's so difficult/impossible for a single person to develop an MMO. They're just regurgitating what others have spewed before them. So why not find out? Why not run a workshop/tutorial on developing our own MMORPG (Miniature Multiplayer Online Role-Playing Game)? So my question to you, good people of the "For Beginners" forum, is whether this is something you're interested in, and what you'd like such a workshop/tutorial to contain? What features should the Mini MORPG contain? how many users should it support? what language should it be in? ... This is your opportunity to play systems analyst and provide feedback on both the structure of such an MMO and the structure of such a tutorial. (Note: Dont flame me, this is a discussion about what you'd like to see in such a tutorial, should I decide to take on such a task. Keep in mind I'm not a newb, I'm an industry professional with multiple credited titles, and this question is simply posed to gauge interest and community reaction.) /discuss [smile] [Edited by - jwalsh on April 21, 2007 12:59:19 AM]
