Original Post
Our team is currently working on an 2D isometric engine with focus on supporting typical RPG-features. Now we've got some questions for the ISO audience here to get a better impression what kind of features are important to our potential "customers" (the engine is free of charge, so "users" is prolly the better term). 1. Would you use a premade ISO 2D engine for your game project at all? If you don't consider this as an valid option, regardless of the features the engine would provide, please elaborate on your reasons. 2. What kind of features should this engine support so that you would consider using it for an game project (commercial or non-commercial). Here is a bunch of sub-categories that should help you and us to get better structured and more detailed feedback: Audio: * What kind of audio codecs should the engine support? * What kind of audio features should the engine support (stereo, "3d sound", etc.)? Font rendering: * What kind of font formats should the engine support (ttf, bitmap fonts, other font formats, etc.) Graphical user interface: * What kind of features should the GUI support [e.g. dragging widgets, widget transparency, etc.)? * What kind of basic widgets would be needed for your game? * What kind of 3rd party GUI library would you like to use for your game (QT, WxWidgets, CEGUI, etc.)? The list goes on for rendering features (e.g. different render backends like OpenGL, SDL or DirectX), animations, input management, the map format, pathfinding, scripting, movie support, virtual file system handling and other misc. features like an console for ingame debugging / script tests. Most important: we would like to know if you would use an GPL'ed engine even for a commercial project (that perfectly possible as you would need to open source certain parts of your code but you would charge for the content you've created in this case). We would like to thank everybody who takes part in this survey in advance. This kind of feedback will hopefully help us to turn FIFE into a serious solution for ISO games even for indie developers. [Edited by - mvBarracuda on July 9, 2007 4:51:05 AM]