Original Post
Hi Everyone, We're new to 3D gaming and we'd like some advice. We're making a game based on a gameshow, and we need to create a couple of dozen 3D contestants, and also a host. The contestants are generic people, but need to be a good cross section by age, gender, race, etc. The host needs to be an accurate model of the real-life gameshow host. (We can get good photos to help with this.) The contestants have a few animations like clapping, looking disappointed etc. and some specific to the gameshow. The host has some specific animations, and also need to lip-synch with recordings of the real host. What is the best way to approach this, and what are the most effective tools and techniques? There is a confusing array of options out there, and we'd love some clear advice from somewhere who's done this kind of thing before. Also, if anyone is interested in helping out on the job and has the skills to do it, please let us know. Thanks!