Original Post
Does anyone have a good tutorial on 3rd person cameras for OpenGL? I guess DX would be fine to (just have to convert it). I have looked around the web and not really finding much. I would like to have the players car in front and down a bit, and have the camera follow the car and allow the car to turn a bit before the camera rotates... What I have now doesn't follow like that, and if the car turns the camera turns right away. I would also like the player to rotate the view to the left or right but allow the player to keep moving forward if they are pressing fwd key. This would allow a fake move your head to the left or right so the player can check out the view around them. Any help would be great. I can post my code for my camera if need be, if someone would like to modify it to show me how to get these results. Thanks