Original Post
Does anyone know of a random heightmap or texture generator that works with IrrLicht? I plan on attatching to a sphere, similar to Populous. Or maybe I could use Python for generating them and have IrrLicht use the Python scripts? Edit: Okay, I took the 2D code from this: http://freespace.virgin.net/hugo.elias/models/m_perlin.htm and got it to compile without warnings or errors. Now how on earth do I use it? When I print the results of PerlinNoise2D it's always something like -0.33399 . [Edited by - SysOps on July 22, 2007 6:44:04 PM]