Original Post
I have completed a first draft of a Java game I've been working on this summer. It captures the look and feel of the original game, but adds some new elements like having to collect loot drops to purchase upgrades in between rounds, and having different materials for asteroids with different properties. It's pretty challenging, but it's also very fun and addictive. Some screenshots:
You can play the game in your browser here, no download required. If you're so inclined, you can also download the source here. I would greatly appreciate feedback on the game. Are there any features you feel are missing, or think would make the game better? Are the upgrades useful? Is collecting the loot enough of a challenge? etc. I have a list of features I think would be awesome to add, but I don't have all the time in the world, so whoever speaks up gets priority. I really would like to add an online high scores table, however...
You can play the game in your browser here, no download required. If you're so inclined, you can also download the source here. I would greatly appreciate feedback on the game. Are there any features you feel are missing, or think would make the game better? Are the upgrades useful? Is collecting the loot enough of a challenge? etc. I have a list of features I think would be awesome to add, but I don't have all the time in the world, so whoever speaks up gets priority. I really would like to add an online high scores table, however...