Original Post
Hi I am stuck on "Saving Throws". I have been searching around the net, but unable to find anything useful. I know that its purpose is to protect the character from spells or something like that. Due to the lack of understanding i am unsure how to implement it for the project. How does it actually work. Is it an item which the character collects and uses in battle? How is it used in battle. If the player uses a saving throw (not sure if this makes sense) then does that mean the player cannot attack for that turn? Sorry, the only rpg type games i have played is Pokemon :) Have been playing a bit of final fantasy for the snes, but have never come across any such things as saving throws? Thanks in advance.