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2983 - Need general modelers and texture artists

Started by Nayus Dante Oct 7, 2007 at 7:21 PM 3 replies 3.3k views
Original Post
Nayus Dante
Nayus Dante
>New Video!
NEED GENERAL MODELERS: We need modelers for objects, indoor locations, etc. NEED TEXTURE ARTIST: We need textures for all in-game environments. Project name: 2983: Dark Age of Machinery Brief description: This project aims to be an open-ended RPG in the same vein as the Elder Scrolls series, but with third-person, gamepad-friendly controls similar to those of Super Mario 64 and the like. Also, the visual style leans much more toward JRPGs than western RPGs, with the goal being a distinct form of cel-shading to create a "dark anime" look. The setting is a distant planet inhabited by machines and barely suitable for life, thanks to the catastrophic event that contaminated the atmosphere and instigated the wars between the machines. The story involves a mercenary being guided to the planet by its Guardian, who has failed to protect her civilization from being extinguished. A new Guardian has been sent to "clean up" after her and start over, as directed by the Forces in charge. The player must decide whether to help the machines, find a way to revive the original inhabitants, or seek a different means of restoring the planet through a branching story. Target aim: Freeware Compensation: ...freeware! Technology: Torque Game target features: -(Intended) low system requirements -Gamepad support -Scripted cutscenes -Unique cel-shading Talent needed: -General Modelers -Texture Artist(s) Team structure: Myself (Sean) - Lead designer, terrain mapper, team coordinator, fill-in for empty jobs GamePhreak5 - Male character design Megamishi - Female character design Keith - Lead concept artist Seraphino - Assistant Programmer paradoxnj - Lead Engine Programmer NinjaHanzo - Character Modeler Tramis - General Modeler Lars - Composer Hideki - Composer Website: Project Website Contacts: DON'T PM ME! My new message indicator perpetually says 0 New Messages, and doesn't show new ones until I go into my inbox. Just email/IM me. Email: nayusdante@gmail.com MSN: nayusdante@gmail.com AIM: NayusDante Xfire: nayusdante Yahoo: nayusdante0_0 Previous Work by Team: None Additional Info: I'm looking for people that would enjoy working on a creative project like this. I'm also looking for ways to improve the concept, as everyone I've asked so far just says that it's fine. Don't be afraid to challenge something, only progress can come of it. Lastly, I don't want people that are pirating PhotoShop, 3DSMax and the like. I want to prove that an independent game can be legitimately developed and distributed for free. Feedback: ANY [Edited by - Nayus Dante on April 11, 2008 6:37:41 AM]
ZachMeyer
ZachMeyer
Take it for what it's worth but Nayus Dante is certainly a very good team leader. I have been working with him for about 2-3 months and I am very pleased with the direction of his team.

The game concept is very good and very possible. As for the XNA...no worries. XNA is becoming increasingly popular at an exponential rate and I am sure that there will be no problems running any sort of XNA game in the future.

Unfortunately until mid-February (I hope) I will be unable to program for the team due to school issues. However I hope by then I will be active again on the team and working towards the goal.

Give him some support!
MSN Contact: zachmeyer@movie-boards.com
Rish
Rish
I am interested and just sent you an email a moment ago.
Nayus Dante
Nayus Dante
Bump...

We're at the point where we're beginning to need 3d content to test in the engine, and I haven't heard very much from our only general modeler. I'm looking for someone who can keep in contact, post on the forums, and get at least something done every week or so.

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