Original Post
Hi, I created a simple game for two players using Winsock. However, both me and my tester sit behind routers. I've read up on NAT, Punch-Through and introducer systems. However, do I really need all that? I could get my proper IP address, as in Q18 suggested, by bouncing a query off a public server (by the way, does that mean any server, such as gamedev.net?). After that I could just give that IP to my friend via ICQ. Will he be able then to join the game I am hosting? Or am I missing something? Thanks in advance for your help :)