Original Post
I am making a jump'n'run game. I already have my own map editor, but it is not very user-friendly, so I would like to try Tile Studio, which could probably be easier use for the level designer. In my game I have moving platforms which I activate when the user touches a trigger. So, I need a way to attach the trigger to the platform it triggers...how can I do this in Tile Studio? In my editor I place platforms as special tiles and I hardcoded trigger placement into it.