Original Post
Greetings, I have been using SDL for quite a bit now. I really like that library, it's easy to use and has many functions and its sub-libraries are very handy. But I would like to try something more low-level. I thought of OpenGL, and found the NeHe tutorials, but those seem mainly aimed towards 3D applications. I am only interested in 2D at the moment. So I wanted to ask, is there a 2D-based tutorial on OpenGL that you would recommend? Thanks in advance.